![]() ![]() ![]() WORKAROUND: Since i also had Undead guy that revives, i tried to switch him out just in case the game has issue with trying to distinguish an instance of the same character that revived.Īnd yes that resolved the issue lol. I spent a good 150 add/eliminate stones customizing a purple to be just right for one of my toons, promoted it to legendary and watched those stones die a meaningless death. When a pointer is passed to some function to write value to but the underlying memory has already be freed ` Post your saddest/funniest workshop stories here for others to laugh at/sympathize with. ![]() `Exception code 0xc0000005 is an Access Violation. It seems to happen when enemy undead boss revives.įaulting application name: 依盖之书.exe, version: 2018.3, time stamp: 0圆0c95005įaulting module name: ntdll.dll, version: 1.1806, time stamp: 0x1000a5b9įaulting application start time: 0x01d8b17a1b9c7262įaulting application path: E:\SteamGames\steamapps\common\book of yog 依盖之书\依盖之书.exeįaulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll Crashes 3 times in a row in 7-1 when in boss phaseĭecided to try 6-4 in the same region - it worked ![]()
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